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- #Jolly pirate grateful dead downloads mod
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Three-barrel shotgun multi damage should work correctly now Hard Hitter perk works accordingly to its description now Fix of the incorrect location exit at Governor’s Bay Equipping an armor in the sea should now work correctly Fix of the disloyal officers running away from stationed ships and still occupying their slots Gamble fix - experience points from uneven stakes are being calculated correctly now Gamble fix - from now on, won or lost money will be added/withdrawn simultaneously after each game Gamble fix - you can’t draw another card during a drawing animation Gamble fix - you can’t increase your stake infinitely by clicking on a dice Church donations fixed if a character has the max reputation already - everything should work just fine after another donation Numerous fixes of bugs and exploits related to immortal boarders
#Jolly pirate grateful dead downloads update
Shop prices now update correctly after a successful auto trade Multiple Helen-related crashes during loading a save game fixed Quicksave is now blocked during dialogues Added one more Manga Rosa, fixed a location for Porto Bello Manga Rosa A minor addition to the main menu scene The Caleuche can no longer gain overboosted stats Minor fixes of locators, locations names Fixes for Danielle and Helen (can’t change their weapons, can’t assign them as your companions after they fall in combat ) Automatic memory dumps (for testing and debugging) The sea and the weather init files optimized Global map coordinates system is optimized, micro freezing should no longer be an issue Fixed the nasty bug that caused ship guns to multiply png screenshots (borderless screen mode only)
#Jolly pirate grateful dead downloads windows
Fixed the issue that caused stability problems on different Windows versions and a crash on OC Linux (Wine) Overriding a savefile should no longer cause any potential issues Fixed the scrolling in the save/load menu
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The game will no longer crash in massive sea battles Fixed calculations of critical damage for armors In-game FPS counter (engine.ini show_fps = 1 or 0) The game now supports hi-poly 3D models (up to 16k polygons) Special officer/companion dialogues for Tonzag, Helen, Mary, Tichingitu, Longway, Charlie
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You can now resize HUD in the settings to your liking Gunpowder quantity is a part of the combat GUI (To enable the feature, open PROGRAM_settings_.h file with notepad and change the DIRECTSAIL define value from 0 to 1) Direct Sail mode - an experimental feature that allows you to roam around the world without using the global map at all, disabled by default You can now see some additional sea life inhabiting the shores Happily Ever After DLC weapons can now be found in second-stage treasures
#Jolly pirate grateful dead downloads mod
Active Map mod is now integrated into the game, however you will need an excellent map to use its features You can now command allies and companions to sail in a specific direction (8 points of sail) Newest version of Steam Api implemented Newest version of fmod sound engine implemented Storm engine rebuilt with MSVS 2019, Steam API 1.5 support, numerous optimization tweaks Better combat AI - enemies with sabers will hack more often, and those with sword will prefer stabbing Better combat AI - friendly fire should be less frequent now Better save file handling - frequently used save slots no longer cause long loading and crashes Scripts unlocked, modding is now available Special thanks to: mitrokosta, Slayer, Captain Beltrop, Desperado, Bel Amour, cooodesloth, kokkai, Hokkins, os_, espkk Systems based on AMD graphics cards are in the risk zone for now, please report any performance issues to help us to fix them ASAP. Otherwise, please restart all active repeatable side quests. BETA or None if you want to return to the current version. To access the beta -> right click on the game’s icon in your Steam library -> Properties -> select 1.7.3.